
- #Monogame for xamarin studio for free#
- #Monogame for xamarin studio install#
The other Shared project contains code in that will locate a platform-specific implementation of the abstract interface at run time. This is where you define the interface to your library. The ILoggingLibrary project, which is contained in the file, defines the public interface (the API surface area) of the component. The resulting solution contains two Shared projects, along with a variety of platform-specific projects: NET Standard Library Plugin template, and click Next.Ĭhange the name to LoggingLibrary, and click Create. In Visual Studio 2019, File > New > Project, search for Plugin, select the Cross-Platform. NET Standard Library Plugin template, change the name to LoggingLibrary, and click OK. In Visual Studio 2017, File > New > Project, search for Plugin, select the Cross-Platform. These templates will make it easy to create the necessary project structure for this walkthrough. NET Standard Plugin Templates extension for Visual Studio. Create the project structure and abstraction codeĭownload and run the Cross-Platform. Nuget.exe is the CLI tool itself, not an installer, so be sure to save the downloaded file from your browser instead of running it. Then add that location to your PATH environment variable if it isn't already.
Download the latest version of nuget.exe from /downloads, saving it to a location of your choice.
#Monogame for xamarin studio install#
To include UWP and Xamarin tools, select a Custom install and check the appropriate options.
#Monogame for xamarin studio for free#
Install the Community edition for free from you can use the Professional and Enterprise editions as well, of course. Visual Studio 2017 or 2019 with Universal Windows Platform (UWP) and Xamarin.Create the project structure and abstraction code.In this walkthrough you use Visual Studio 2017 or 2019 to create a cross-platform NuGet package that can be used in mobile projects on iOS, Android, and Windows. NET Standard libraries through a common API surface area. Although this is straightforward to do, it's preferable to let developers consume the package from a PCL or. A package for Xamarin contains code that uses native APIs on iOS, Android, and Windows, depending on the run-time operating system.